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Walk-cycle concept sheet

Create a four-frame walking concept for the same character.

Image promptsPixel charactersReference image required

Your inputs

Requested output

One image. Turnarounds and walk-cycle concepts use a single sheet. Also configure dimensions and transparency in the generation service.

Subject constraint

When depicting a human, use a fictional adult aged 25 or older.

Original model policy · no model was executed

model-agnostic

Original usage notes

  • Attach the approved character image. The generated result is an animation concept. Adjust exact cell dimensions, foot positions, loop continuity and transparency before implementing it in a game.

Prompt with your inputs

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Original reusable prompt
Using the attached approved character image as the identity reference, create a pixel-art walk-cycle concept sheet of the same fictional adult character. Arrange exactly four frames in a single horizontal row, each occupying an equal cell: contact pose, passing pose, opposite contact pose, opposite passing pose. The character faces right in every frame. Preserve the same outfit, colors, hairstyle, proportions and pixel scale. Align the ground contact baseline and keep every frame fully inside its cell with consistent padding. Use crisp square pixels, a limited palette and a flat solid {{background}} background. No text, frame numbers, grid lines, motion blur, extra characters or watermark.

Execution record

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Source & preservation

Kumyu Academy creative templates